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Select resources that fit the learning journey and prepare a set for today's topic.
From the screen to the desk. CIRCUS COMPANY creates and operates printable, teacher, and at-home resources that extend WAGZAK JUMP learning into homes and classrooms.
How can learning continue after the screen turns off?
Explore the value behind this question
Curiosity sparked in an app can fade when the screen turns off. Maple carries that momentum onto the desk, letting learners encounter the same ideas again through hands-on activities.
Extending app-based learning into homes and classrooms often means finding or creating separate resources. The longer that takes, the more the initial curiosity—and the momentum of learning—fades.
Maple extends JUMP learning through printable, teacher, and at-home resources. Learners can hold, see, and touch the same ideas beyond the screen, reinforcing them one more time.
These are not one-off printouts. CIRCUS COMPANY operates them directly, continually expanding and refining the collection.
Print worksheets and activity sheets for immediate use at the desk. On-screen learning becomes something learners can hold in their hands.
Teacher materials organize the flow and guidance, reducing preparation time. Open them and the lesson is ready to begin.
Resources for parents and children to explore and follow together keep learning going beyond the screen.
Built to align with the WAGZAK JUMP learning journey, the resources continue what learners discovered in the app.
Sample resources are currently in development. This designed preview is a placeholder for now.
Select resources that fit the learning journey and prepare a set for today's topic.
Print the selected resources so they are ready to use at a desk, beyond the screen.
Explore and follow along together in classrooms and at home, continuing what was learned in the app.
↓ The three steps users experience — see the next section (Methodology) for how the company operates this process
Maple is not a one-off set of printables. Powered by the same operating engine as JUMP, we continually add resources, maintain them across a 30-language foundation, and refine them in response to classrooms and families. This is how a company that operates its own services works—not one that simply delivers and walks away.
We work backward from the learning journey children experience in the app, designing resources that continue seamlessly beyond the screen. Continuity—not the resource itself—is the starting point.
Continuity by designWe do not outsource the work. CIRCUS COMPANY creates and operates the resources directly, then uses real feedback from classrooms and families to improve each new edition.
In-house operationThe resources do not stop at one language. Built on the same 30-language foundation as JUMP, they help classrooms in more countries continue learning with the same materials.
Multilingual baseThis is continuous improvement, not a single release. We gather feedback from the teachers and families who use each resource, then turn it into a better page next time.
Continuous updateUse learning resources that are ready for lesson preparation. Open them and an hour of classroom learning is ready to begin.
Continue learning together with your child at home. A single page can spark a conversation between parent and child.
Encounter the same learning again through hands-on activities beyond the screen. See it, touch it, and reinforce it once more.
Maple is currently in development. As soon as it is ready, we will be the first to share how to get started with the resources at home and in the classroom, along with implementation options.